// // AppleScriptController.m // Do Not Disturb // // Created by Chris Karr on 11/9/07. // Copyright 2007 __MyCompanyName__. All rights reserved. // #import "AppleScriptController.h" #import "DNDDefines.h" @implementation AppleScriptController - (void) awakeFromNib { [[NSDistributedNotificationCenter defaultCenter] addObserver:self selector:@selector(handleUpdate:) name:DND_PREDICTION_UPDATE object:nil]; } - (void) handleUpdate:(NSNotification *) msg { [[NSDistributedNotificationCenter defaultCenter] removeObserver:self name:DND_PREDICTION_UPDATE object:nil]; NSString * prediction = [predictor getPredictedStatus]; if (prediction == nil) prediction = @"Unknown"; NSArray * paths = [[NSBundle mainBundle] pathsForResourcesOfType:@"scpt" inDirectory:@"AppleScript"]; NSEnumerator * iter = [paths objectEnumerator]; NSString * path = nil; while ((path = [iter nextObject]) != nil) { NSArray * args = [NSArray arrayWithObjects:path, prediction, nil]; NSTask * task = [NSTask launchedTaskWithLaunchPath:@"/usr/bin/osascript" arguments:args]; [task waitUntilExit]; } [[NSDistributedNotificationCenter defaultCenter] addObserver:self selector:@selector(handleUpdate:) name:DND_PREDICTION_UPDATE object:nil]; } @end